Vi, Piltover Enforcer
1
0
Order Rune
4
0
Fury Rune
8
0
Forge of the Fluft
1
0
The Arena's Greatest
1
0
Rockfall Path
1
0
Vi, Destructive
1
Seal of Rage
2
Deathgrip
2
2
Falling Star
2
Honest Broker
3
2
Long Sword
2
Pouty Poro
2
2
Salvage
1
Tactical Retreat
2
2
Unsung Hero
3
2
Upstage Comedy
2
2
Hextech Gauntlets
3
3
Pyke, Dockside Butcher
2
3
B.F. Sword
3
4
Jhin, Murderous Artist
3
Kai'Sa, Survivor
3
4
Noxus Hopeful
2
4
Rengar, Unseen
2
Salvage
2
Brynhir Thundersong
2
6
Cull the Weak
2
Ashe, Focused
2
Matchup Guide
- Get big and hold - (Draven/Jinx) Well rebuke kind of ruins your life, there is nothing you can do about that. - They are good early and scale well late with unlimited card draw - (Draven/Jinx) Switcharoo fucks you, always assume hidden is switcharoo - (Lilia/Ornn) run tryn spirits low hp, take out an extra poro and against the odds
No strategy notes for going second.
Salvage
Deathgrip
×2
Long Sword
×2
Salvage
×2
Cull the Weak
×2
Big guys are scary, but HOLY AURORA. FOCUS ON KILLING IT TO WIN. - Focus on early points and drawing cards. You NEED to find your salvages asap. - Kill cards are a must because they only run a few big guys - Ruination can be used to comeback late game if you couldn't find your salvages for the Auroras - Kind of a luck based match up - Into Miss Fortune watch out for bullet time on your 2 costs
No strategy notes for going second.
Deathgrip
×2
Pyke, Dockside Butcher
×2
Noxus Hopeful
×2
Salvage
×2
Brynhir Thundersong
×2
Ashe, Focused
×2
- Didn't feel that bad since they want their things to die and you want to kill things - HOLD ON TO TACTICAL RETREAT THEY GOT KILL SPELLS - Have fodder in base for cull the weak - Gear and card draw is your best friend (IGNORE THIS FOR HOOK LEBLANC)
No strategy notes for going second.
Falling Star
Deathgrip
×2
Brynhir Thundersong
×2
- Priotize killing things that make you small/their guys big or just be to big to fail - KILL REVIVES
No strategy notes for going second.
Falling Star
Salvage
×1
Unsung Hero
×2
Pyke, Dockside Butcher
×2
Kai'Sa, Survivor
×1
Brynhir Thundersong
×2
Cull the Weak
×2
Ashe, Focused
×2
- She is all about debuffs and scrys - Try to kill her champion unit when she is tapped out she got recalls and stuff for her - Hold on to buffs to turn fights where she uses debuffs - Tryn is naturally big and can withstand most of her shenanigans while occasionally scoring extra points
No strategy notes for going second.
Salvage
Pouty Poro
×2
Pyke, Dockside Butcher
×2
Salvage
×2
Cull the Weak
×2
Overall, probably your the most winnable orange match up you will get. - They run akshan in their sideboard watch out for that - They move back to base making it hard to activate your legend - Kill spells will be your best friend with how much they use equipment - Ruination should only be used to kill 2 akshans at once
No strategy notes for going second.
- Pretty easy
No strategy notes for going second.
Salvage
×1
Pouty Poro
×1
Cull the Weak
×2
- He moves you and himself, very dangerous - If you get really big there isn't much they can do to stop you - Tactical retreats and hiding in base wins you the game - Draw cards is important because you NEED your tools to win - Rockside cliff ♥ holy goat
No strategy notes for going second.
Falling Star
Pyke, Dockside Butcher
×2
Salvage
×2
- Overall it's just a bunch of weak units, so overkill galore. Watch out for equipment though with Azir. - Tryn = free win, but you need protect him from opponents kill spells (answers below) - Cull the weak = have fodder to sacrifice - hidden blade/damage spells = tactical retreat ♥ (your goat) - FALLING STAR VIKTOR ASAP, Azir get to it when you can - If gear is giving you trouble you can swap in salvages - Overall just don't let them get ahead and make sure to draw lots of cards
No strategy notes for going second.
Salvage
×1
Pouty Poro
×1
Cull the Weak
×2
You are fucked. Between askhan, salvage, and sett's legend ability you can't do anything. - Only hope is they play bad and you use kill spells well. - Uses your deck against you
No strategy notes for going second.
Salvage
×1
Deathgrip
×2
Kai'Sa, Survivor
×1
Brynhir Thundersong
×2
Ashe, Focused
×2
- Try to get big fast to avoid shock spells - NEVER let them get in a time warp position (Kai'sa) - ALWAYS have a tactical retreat if she uses enough spells to kill your big guy - Build up you deflect units to burn through their runes - Ruination in case of pop up army
No strategy notes for going second.
Falling Star
Salvage
×1
Pouty Poro
×1
Brynhir Thundersong
×2
- YOU NEED TO GET THE EARLY LEAD AND HOLD TO WIN - Stuns stop you from playing your deck you're going to need to use your spells to get around it - KILL SONA
No strategy notes for going second.
Pouty Poro
×2
Pyke, Dockside Butcher
×2
Brynhir Thundersong
×2
Cull the Weak
×2
- She is some how faster then you by getting points on YOUR TURN - It's honestly quite simple, run kill spells. If you kill her carry you win, if you can't you lose. (It's okay to burn resources to kill it, especially early) - Use salvage to destroy revives - Try to hide you carry in base since she is flying around with a ton of might - (Irelia) 2 poro's for 2 salvages
No strategy notes for going second.
Tactical Retreat
Pouty Poro
×2
Salvage
×2
- Overall extremely evenly matched - Watch out for the kill spells and rapidly playing creatures (Ruination late game play could help) - KEEP TACTIAL RETREAT, absolute life saver - Hold
No strategy notes for going second.
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