Riftbound Spiritforged Meta Tier List – Best Decks

Riftmana’s Riftbound Meta Tier List! This will be the best place to check out the Riftbound competitive meta and will continue getting updated as things change.

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Fury Chaos Draven

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SFD-185-1 OGN-289-1 OGN-291-1 OGN-298-1 OGN-028-1 OGN-169-1 OGN-169-1 OGN-169-1 OGN-183-1 OGN-183-1 OGN-183-1 OGN-199-1 OGN-199-1 OGN-199-1 SFD-128-1 SFD-128-1 SFD-128-1 SFD-130-1 SFD-130-1 SFD-130-1 SFD-186-1 SFD-186-1 SFD-186-1 OGN-172-1 OGN-172-1 OGN-173-1 OGN-173-1 OGN-029-1 SFD-023-1 SFD-136-1 SFD-145-1 OGN-012-1 OGN-012-1 OGN-012-1 OGN-039-1 OGN-039-1 OGN-039-1 OGN-027-1 OGN-027-1 SFD-021-1 SFD-021-1 SFD-021-1 OGN-026-1 OGN-026-1 OGN-007-1 OGN-007-1 OGN-007-1 OGN-007-1 OGN-007-1 OGN-007-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-022-1 OGN-022-1 OGN-192-1 OGN-192-1 SFD-001-1 SFD-001-1 SFD-136-1 SFD-145-1
Legend
Draven, Glorious Executioner Draven, Glorious Executioner 1 0
Runes (12)
Fury Rune Fury Rune 6 0
Chaos Rune Chaos Rune 6 0
Battlefields (3)
Targon's Peak Targon's Peak 1 0
The Candlelit Sanctum The Candlelit Sanctum 1 0
Zaun Warrens Zaun Warrens 1 0
Main Deck (40)
7
Champion Draven, Showboat Draven, Showboat 1 Fury 5
Gust Gust 3 1
Stacked Deck Stacked Deck 3 1
Falling Star Falling Star 1 Fury Fury 2
Hard Bargain Hard Bargain 1 2
Overzealous Fan Overzealous Fan 3 2
Piercing Light Piercing Light 1 Fury 2
Rebuke Rebuke 2 Chaos Chaos 2
Ride the Wind Ride the Wind 2 Chaos 2
Spinning Axe Spinning Axe 3 Fury/Chaos 2
Switcheroo Switcheroo 1 Chaos Chaos 2
Tideturner Tideturner 3 2
Treasure Hunter Treasure Hunter 3 2
Kai'Sa, Survivor Kai'Sa, Survivor 3 4
Noxus Hopeful Noxus Hopeful 3 4
Darius, Trifarian Darius, Trifarian 2 Fury 5
Brynhir Thundersong Brynhir Thundersong 2 6
Ferrous Forerunner Ferrous Forerunner 3 Fury 6
Sideboard (8)
Thermo Beam Thermo Beam 2 Fury Fury 5
Mindsplitter Mindsplitter 2 Chaos Chaos 7
Against the Odds Against the Odds 2 2
Hard Bargain Hard Bargain 1 2
Switcheroo Switcheroo 1 Chaos Chaos 2

The Draven deck is all about winning combats and drawing cards through your Legend’s ability, getting more resources to outvalue the opposing player in the later stages of the game.

We also have access to aggressive cards like Kai’Sa and Darius, allowing us to attack on the turn they’re played to score points and rush down the game. Cards like Spinning Axe, Long Sword, and Blood Rush can give your units a Might boost to help win trades to conquer a battlefield or hold it.

Ride the Wind speeds up things, allowing us to move our unit and go for an aggressive attack to conquer a battlefield and score a point.

Calm Chaos Irelia

CMAAAAAAAAAACAQAAAVKMAIAAABQIAAAFMXDVMABAEAQACYEAMAC2MBTYQAQEAQAAAW22AIDAMACJBIBSQAQEAQAABG2CAQFAMADIOODAHLQDWQBAAAQEAAAHCWACAQCAAAC2TICAMAIQAMSAEAQGABZ
SFD-195-1 SFD-218-1 OGN-289-1 SFD-215-1 SFD-057-1 OGN-043-1 OGN-043-1 OGN-043-1 OGN-046-1 OGN-046-1 OGN-046-1 SFD-196-1 SFD-196-1 SFD-196-1 OGN-045-1 OGN-045-1 OGN-058-1 OGN-058-1 OGN-058-1 SFD-045-1 SFD-045-1 SFD-045-1 SFD-051-1 SFD-051-1 SFD-051-1 OGN-173-1 OGN-173-1 SFD-036-1 SFD-036-1 OGN-077-1 OGS-011-1 OGS-011-1 OGS-011-1 OGN-176-1 OGN-176-1 OGN-176-1 SFD-133-1 SFD-133-1 SFD-052-1 SFD-048-1 SFD-048-1 SFD-048-1 SFD-148-1 SFD-148-1 OGN-042-1 OGN-042-1 OGN-042-1 OGN-042-1 OGN-042-1 OGN-042-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-056-1 OGN-056-1 OGN-172-1 OGN-172-1 OGN-045-1 OGN-077-1 SFD-136-1 SFD-146-1
Legend
Irelia, Blade Dancer Irelia, Blade Dancer 1 0
Runes (12)
Calm Rune Calm Rune 6 0
Chaos Rune Chaos Rune 6 0
Battlefields (3)
Targon's Peak Targon's Peak 1 0
Ravenbloom Conservatory Ravenbloom Conservatory 1 0
Sunken Temple Sunken Temple 1 0
Main Deck (40)
7
Champion Irelia, Fervent Irelia, Fervent 1 5
Charm Charm 3 Calm 1
Defiant Dance Defiant Dance 3 Calm/Chaos 1
Defy Defy 2 Calm 1
En Garde En Garde 3 1
Discipline Discipline 3 2
Flash Flash 3 2
Guardian Angel Guardian Angel 3 2
Lonely Poro Lonely Poro 2 2
Not So Fast Not So Fast 3 Calm 2
Ride the Wind Ride the Wind 2 Chaos 2
Zhonya's Hourglass Zhonya's Hourglass 1 2
Boots of Swiftness Boots of Swiftness 2 3
Heart of Dark Ice Heart of Dark Ice 1 Calm 3
Sneaky Deckhand Sneaky Deckhand 3 3
Stellacorn Herder Stellacorn Herder 3 4
Draven, Audacious Draven, Audacious 2 Chaos 6
Sideboard (8)
Adaptatron Adaptatron 2 4
Rebuke Rebuke 2 Chaos Chaos 2
Defy Defy 1 Calm 1
Zhonya's Hourglass Zhonya's Hourglass 1 2
Hard Bargain Hard Bargain 1 2
Vex, Cheerless Vex, Cheerless 1 Chaos 5

Irelia deck wants to use one or two units as win conditions and force the opposing player to either rush you down or have a way to kill or remove your carry units. The deck runs multiple defensive cards like Defiant Dance, En Garde, and Discipline to protect your units and ensure they’re tough to remove. If your opponent happens to successfully kill your unit, you still have Guardian Angel and Zhonya Hourglass to keep them alive.

Your Legend can ready one of your units, allowing you to attack immediately with a unit you just played, or to plan multiple attacks in one turn. Your Irelia champion can gain a +1 Might boost when you choose or ready her, making her a tougher threat for the opponent to deal with. Stellacorn Herder is a value generation unit, drawing you a card whenever you move her.

Draven Audacious is a double-edged sword, as he can score you an additional point the first time you win a combat, but if he’s killed, your opponent gets to score a point. However, with access to cards like Guardian Angel and Zhonya, you don’t have to worry as much about Draven’s downside. Draven Audacious is perfect to speed up your win condition, giving you access to an extra point, especially if you don’t have the means to conquer two battlefields in one turn.

Fury Chaos Annie

CMAAAAAAAAAACAQAAAD2MAIAAABQIAAABQT3OANZAEAQCAALAMBQAFIZDUBAIAAAASWADLIBY4AQGAYAC2AADCABAMBQAAGAAGRAFKQCAIAQACQRAEBQBWIBAAAQCAAAVEAQEAQAAALKYAIEAMAADBYBRAAZCAIBAEAAU
OGS-017-1 OGN-290-1 OGN-298-1 SFD-217-1 OGS-010-1 OGN-183-1 OGN-183-1 OGN-183-1 OGN-004-1 OGN-004-1 OGN-185-1 OGN-185-1 OGN-185-1 OGS-011-1 OGS-011-1 OGS-011-1 OGN-172-1 OGN-172-1 OGN-173-1 OGN-173-1 OGN-199-1 OGN-199-1 SFD-022-1 SFD-022-1 SFD-128-1 SFD-128-1 SFD-136-1 SFD-136-1 SFD-025-1 SFD-025-1 SFD-025-1 SFD-029-1 SFD-029-1 SFD-029-1 OGN-012-1 OGN-012-1 OGN-012-1 OGN-039-1 OGN-039-1 OGN-039-1 SFD-021-1 SFD-021-1 SFD-021-1 OGN-192-1 OGN-007-1 OGN-007-1 OGN-007-1 OGN-007-1 OGN-007-1 OGN-007-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-169-1 OGN-169-1 OGN-022-1 OGN-172-1 SFD-001-1 SFD-135-1 SFD-136-1 SFD-145-1
Legend
Annie, Dark Child Annie, Dark Child 1 0
Runes (12)
Fury Rune Fury Rune 6 0
Chaos Rune Chaos Rune 6 0
Battlefields (3)
The Arena's Greatest The Arena's Greatest 1 0
Zaun Warrens Zaun Warrens 1 0
Seat of Power Seat of Power 1 0
Main Deck (40)
7
Champion Annie, Stubborn Annie, Stubborn 1 Chaos 4
Cleave Cleave 2 1
Stacked Deck Stacked Deck 3 1
Flash Flash 3 2
Hard Bargain Hard Bargain 2 2
Long Sword Long Sword 2 Fury 2
Overzealous Fan Overzealous Fan 2 2
Rebuke Rebuke 2 Chaos Chaos 2
Ride the Wind Ride the Wind 2 Chaos 2
Tideturner Tideturner 2 2
Traveling Merchant Traveling Merchant 3 2
Rek'Sai Breacher Rek'Sai Breacher 3 3
Rengar, Pouncing Rengar, Pouncing 3 Fury 3
Kai'Sa, Survivor Kai'Sa, Survivor 3 4
Noxus Hopeful Noxus Hopeful 3 4
Ferrous Forerunner Ferrous Forerunner 3 Fury 6
Mindsplitter Mindsplitter 1 Chaos Chaos 7
Sideboard (8)
Gust Gust 2 1
Thermo Beam Thermo Beam 1 Fury Fury 5
Rebuke Rebuke 1 Chaos Chaos 2
Against the Odds Against the Odds 1 2
Factory Recall Factory Recall 1 1
Hard Bargain Hard Bargain 1 2
Switcheroo Switcheroo 1 Chaos Chaos 2

The Annie deck plays fast, wanting to score early points and get to 6 as fast as possible. The deck has multiple mid-game aggressors like Kai’Sa and Darius that can help you conquer a battlefield and push you to 6 Points fairly quickly.

Your Legend sets 2 of your Runes as Active at the end of your turn, which means we can play Reaction or Action spells to protect your units or even keep a hold of a battlefield.

Mind Order Viktor

Yellow Viktor

CMAAAAAAAAAACAQAABM5MAIAAABAIAAAL52NCAOVAECQGACGJJIJWANQAEAQGAAANHJQDXIBAIDQAAC4PLQADZIB6YAYSAVIAICAGACFUUA5OAO4AEAAEAIAADQACAIDACSQCAQDAAAFZUYB3UAQCAYAKEAQAAHWAE
OGN-265-1 SFD-215-1 SFD-220-1 OGN-296-1 OGN-246-1 OGN-095-1 OGN-095-1 OGN-095-1 SFD-080-1 SFD-080-1 SFD-080-1 OGN-209-1 OGN-209-1 OGN-209-1 SFD-155-1 SFD-155-1 SFD-155-1 OGN-213-1 OGN-213-1 OGN-213-1 OGN-224-1 SFD-069-1 SFD-070-1 SFD-070-1 SFD-070-1 SFD-074-1 SFD-074-1 SFD-074-1 OGN-211-1 OGN-211-1 SFD-176-1 SFD-176-1 SFD-176-1 OGN-229-1 OGN-221-1 OGN-221-1 SFD-165-1 OGN-105-1 OGN-105-1 OGN-092-1 OGN-116-1 OGN-116-1 OGN-116-1 OGN-122-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-089-1 OGN-089-1 OGN-089-1 OGN-089-1 OGN-089-1 OGN-089-1 OGN-092-1 SFD-081-1 OGN-211-1 OGN-224-1 OGN-224-1 OGN-221-1 SFD-165-1 SFD-165-1
Legend
Viktor, Herald of the Arcane Viktor, Herald of the Arcane 1 0
Runes (12)
Mind Rune Mind Rune 6 0
Order Rune Order Rune 6 0
Battlefields (3)
Void Gate Void Gate 1 0
Ravenbloom Conservatory Ravenbloom Conservatory 1 0
Treasure Hoard Treasure Hoard 1 0
Main Deck (40)
7
Champion Viktor, Leader Viktor, Leader 1 Order 4
Bellows Breath Bellows Breath 3 Mind 1
Stupefy Stupefy 3 1
Cull the Weak Cull the Weak 3 Order 2
Hidden Blade Hidden Blade 3 Order 2
Honest Broker Honest Broker 3 2
Plundering Poro Plundering Poro 1 2
Salvage Salvage 1 Order 2
Faithful Manufactor Faithful Manufactor 2 3
Pickpocket Pickpocket 3 3
Wages of Pain Wages of Pain 3 3
Xin Zhao, Vigilant Xin Zhao, Vigilant 3 Order 3
Vengeance Vengeance 1 Order Order 4
Glasc Mixologist Glasc Mixologist 1 Order 5
Imperial Decree Imperial Decree 2 Order Order 5
Riptide Rex Riptide Rex 1 Mind Mind 6
Singularity Singularity 2 Mind Mind 6
Thousand-Tailed Watcher Thousand-Tailed Watcher 3 Mind 7
Time Warp Time Warp 1 Mind Mind Mind Mind 10
Sideboard (8)
Riptide Rex Riptide Rex 1 Mind Mind 6
Card Sharp Card Sharp 1 3
Faithful Manufactor Faithful Manufactor 1 3
Salvage Salvage 2 Order 2
Imperial Decree Imperial Decree 1 Order Order 5
Glasc Mixologist Glasc Mixologist 2 Order 5

Yellow Viktor thrives on controlling the board while also presenting aggressive turns thanks to Xin Zhao, Vigilant. With cards like Imperial Degree and Thousand Tail Watcher, you can remove opponent units much more easily with the help of your Recruits or Bellows Breath.

Eventually, your opponent will run out of steam, making it harder for them to keep up with your Recruits.

Blue Viktor

CMAAAAAAAAAACAQAABM5MAIAAABAIAAAL52NCAOVAECQGACGKBIZWANQAEBAGAAANHJQDXIBAEBQBIQBAIDQAAC44AA7MAMJAKRAFJYCVABAEAYAIWSQCAACAEAABYABAEBQAVICAEAABXIBAMBQBIABUIA2KAIBAAAPMAI
OGN-265-1 OGN-290-1 OGN-295-1 OGN-296-1 OGN-246-1 OGN-095-1 OGN-095-1 OGN-095-1 SFD-080-1 SFD-080-1 SFD-080-1 OGN-209-1 OGN-209-1 OGN-209-1 OGN-213-1 OGN-213-1 OGN-213-1 SFD-155-1 SFD-155-1 SFD-155-1 SFD-162-1 SFD-162-1 OGN-224-1 SFD-069-1 SFD-070-1 SFD-070-1 SFD-070-1 SFD-081-1 SFD-081-1 SFD-081-1 SFD-176-1 SFD-176-1 SFD-176-1 OGN-211-1 OGN-211-1 OGN-221-1 OGN-221-1 SFD-165-1 OGN-105-1 OGN-105-1 OGN-092-1 OGN-116-1 OGN-116-1 OGN-116-1 OGN-089-1 OGN-089-1 OGN-089-1 OGN-089-1 OGN-089-1 OGN-089-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-224-1 OGN-224-1 SFD-085-1 SFD-085-1 OGN-221-1 SFD-160-1 SFD-162-1 SFD-165-1
Legend
Viktor, Herald of the Arcane Viktor, Herald of the Arcane 1 0
Runes (12)
Mind Rune Mind Rune 6 0
Order Rune Order Rune 6 0
Battlefields (3)
The Arena's Greatest The Arena's Greatest 1 0
Vilemaw's Lair Vilemaw's Lair 1 0
Void Gate Void Gate 1 0
Main Deck (40)
7
Champion Viktor, Leader Viktor, Leader 1 Order 4
Bellows Breath Bellows Breath 3 Mind 1
Stupefy Stupefy 3 1
Blood Money Blood Money 2 2
Cull the Weak Cull the Weak 3 Order 2
Hidden Blade Hidden Blade 3 Order 2
Honest Broker Honest Broker 3 2
Plundering Poro Plundering Poro 1 2
Salvage Salvage 1 Order 2
Card Sharp Card Sharp 3 3
Faithful Manufactor Faithful Manufactor 2 3
Wages of Pain Wages of Pain 3 3
Xin Zhao, Vigilant Xin Zhao, Vigilant 3 Order 3
Glasc Mixologist Glasc Mixologist 1 Order 5
Imperial Decree Imperial Decree 2 Order Order 5
Riptide Rex Riptide Rex 1 Mind Mind 6
Singularity Singularity 2 Mind Mind 6
Thousand-Tailed Watcher Thousand-Tailed Watcher 3 Mind 7
Sideboard (8)
Salvage Salvage 2 Order 2
Ornn, Forge God Ornn, Forge God 2 6
Imperial Decree Imperial Decree 1 Order Order 5
Zaun Punk Zaun Punk 1 3
Blood Money Blood Money 1 2
Glasc Mixologist Glasc Mixologist 1 Order 5

The Blue Yellow Viktor is all about going wide by playing Recruits through your Legend’s ability and Viktor Innovator. This is the heavy spell version of Viktor, wanting to play spells during the opponent’s turn to activate your Viktor champion ability and start dropping Recruits.

Jayce Man of Progress requires you to kill a friendly gear to activate his ability, so you’re usually going to go for Chemtech Cask. This allows you to play a 7-cost or less Gear from your hand without paying its Energy cost, which means we get to cheat out Vanguard Armory. Vanguard Armory lets us play three 1 Might Recruit, further increasing our ability to go wide on the board.

Fury Mind Kai’Sa

CMAAAAAAAAAACAQAAADVSAAAAIDAAAAJDVLV6YDUAIBQAFKFAICAAAAMDBZHUAIDAALQECAAAANSO2PXAH4ADIACU4BKQAQCAMAE2UAAAEAQAAAWAICQAAA2EBOWH6ABAEBQACYBAAACO
OGN-247-1 OGN-288-1 OGN-295-1 OGN-296-1 OGN-039-1 OGN-009-1 OGN-009-1 OGN-009-1 OGN-095-1 OGN-095-1 OGN-095-1 SFD-080-1 OGN-029-1 OGN-029-1 OGN-029-1 OGN-096-1 OGN-096-1 OGN-096-1 SFD-069-1 SFD-069-1 SFD-069-1 SFD-023-1 SFD-023-1 OGN-087-1 OGN-087-1 OGN-087-1 OGN-024-1 OGN-024-1 OGN-012-1 OGN-012-1 SFD-077-1 OGN-027-1 SFD-021-1 SFD-021-1 SFD-021-1 OGN-114-1 OGN-114-1 OGN-105-1 OGN-116-1 OGN-116-1 OGN-116-1 OGN-248-1 OGN-122-1 OGN-122-1 OGN-007-1 OGN-007-1 OGN-007-1 OGN-007-1 OGN-007-1 OGN-007-1 OGN-089-1 OGN-089-1 OGN-089-1 OGN-089-1 OGN-089-1 OGN-089-1 OGN-022-1 OGN-022-1 OGN-026-1 OGN-032-1 OGN-093-1 OGN-099-1 OGN-248-1 SFD-011-1
Legend
Kai'Sa, Daughter of the Void Kai'Sa, Daughter of the Void 1 0
Runes (12)
Fury Rune Fury Rune 6 0
Mind Rune Mind Rune 6 0
Battlefields (3)
Startipped Peak Startipped Peak 1 0
Vilemaw's Lair Vilemaw's Lair 1 0
Void Gate Void Gate 1 0
Main Deck (40)
7
Champion Kai'Sa, Survivor Kai'Sa, Survivor 1 4
Bellows Breath Bellows Breath 1 Mind 1
Hextech Ray Hextech Ray 3 Fury 1
Stupefy Stupefy 3 1
Falling Star Falling Star 3 Fury Fury 2
Piercing Light Piercing Light 2 Fury 2
Plundering Poro Plundering Poro 3 2
Watchful Sentry Watchful Sentry 3 2
Lecturing Yordle Lecturing Yordle 3 3
Void Seeker Void Seeker 2 Fury 3
Noxus Hopeful Noxus Hopeful 2 4
Rocket Barrage Rocket Barrage 1 Mind 4
Darius, Trifarian Darius, Trifarian 1 Fury 5
Ferrous Forerunner Ferrous Forerunner 3 Fury 6
Progress Day Progress Day 2 Mind 6
Singularity Singularity 1 Mind Mind 6
Icathian Rain Icathian Rain 1 Fury/Mind Fury/Mind Fury/Mind 7
Thousand-Tailed Watcher Thousand-Tailed Watcher 3 Mind 7
Time Warp Time Warp 2 Mind Mind Mind Mind 10
Sideboard (8)
Thermo Beam Thermo Beam 2 Fury Fury 5
Brynhir Thundersong Brynhir Thundersong 1 6
Ravenborn Tome Ravenborn Tome 1 3
Smoke Screen Smoke Screen 1 Mind 2
Garbage Grabber Garbage Grabber 1 2
Icathian Rain Icathian Rain 1 Fury/Mind Fury/Mind Fury/Mind 7
Angle Shot Angle Shot 1 2

Red Blue Kai’Sa relies heavily on low-cost spells to control the board. Hextech Ray, Falling Star, and Piercing Light are all damage spells to kill a unit or weaken it enough for your attacker/defender to finish off the job. With Legend Kai’Sa’s ability, you get an additional Power to play spells, allowing you to make more plays during your turn without falling behind on future turns.

Since we’re playing a lot of low-cost cards, we need card draw to not fall behind in the late game. Watchful Sentry, Lecturing Yordle, and Kai’Sa Survivor can draw you cards, giving you access to more resources to keep making meaningful plays.

Thousand-Tailed Watcher is one of our strongest late-game plays, enabling us to weaken the opponent’s side of the board and go for an attack to clear them and conquer battlefields. If we’re at 6 points, Thousand-Tailed Watcher can be enough of a push to conquer both battlefields and close out the game.

Time Warp is saved until the late-game when you can set up the finishing turn. We can try to go for a game-winning play by controlling battlefields and securing free points, leaving the opponent with little counterplay.

Calm Body Master Yi

CMAAAAAAAAAQCAAAPYAACAIAAAVAAAQDAAACWOSNBABQAJBKFVQWE2LNOMBACAAAFQAQGABIAMBQAABOQEA2OAQCAEAASEYCAMANAAOWAEAQCAAATMAQCAIAAAXAEAQAAAYICAIBAMACQAIBAAEQ
OGS-019-1 SFD-214-1 OGN-295-1 SFD-208-1 OGS-009-1 SFD-097-1 SFD-097-1 SFD-097-1 OGN-043-1 OGN-043-1 OGN-043-1 OGN-046-1 SFD-036-1 SFD-036-1 SFD-036-1 OGN-044-1 OGN-044-1 SFD-042-1 SFD-042-1 SFD-042-1 OGN-077-1 OGN-077-1 OGN-077-1 OGN-058-1 OGN-058-1 OGN-058-1 SFD-040-1 SFD-040-1 OGN-129-1 SFD-098-1 SFD-098-1 SFD-098-1 SFD-045-1 SFD-045-1 SFD-045-1 SFD-115-1 SFD-115-1 SFD-115-1 SFD-109-1 SFD-109-1 SFD-109-1 SFD-105-1 SFD-105-1 SFD-105-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-042-1 OGN-042-1 OGN-042-1 OGN-042-1 OGN-042-1 OGN-155-1 OGN-155-1 OGN-155-1 SFD-040-1 OGN-129-1 OGN-046-1 OGN-046-1 OGN-048-1
Legend
Master Yi, Wuju Bladesman Master Yi, Wuju Bladesman 1 0
Runes (12)
Calm Rune Calm Rune 5 0
Body Rune Body Rune 7 0
Battlefields (3)
Vilemaw's Lair Vilemaw's Lair 1 0
Forge of the Fluft Forge of the Fluft 1 0
Power Nexus Power Nexus 1 0
Main Deck (40)
7
Champion Master Yi, Honed Master Yi, Honed 1 Body 7
Charm Charm 3 Calm 1
En Garde En Garde 1 1
Punch First Punch First 3 Body Body 1
Brutalizer Brutalizer 3 2
Clockwork Keeper Clockwork Keeper 2 2
Confront Confront 1 2
Discipline Discipline 3 2
Lonely Poro Lonely Poro 3 2
Not So Fast Not So Fast 3 Calm 2
Sea Monkey Sea Monkey 3 2
Thwonk! Thwonk! 2 2
Zhonya's Hourglass Zhonya's Hourglass 3 2
Akshan, Mischievous Akshan, Mischievous 3 4
Trinity Force Trinity Force 3 4
Ruin Runner Ruin Runner 3 6
Sideboard (8)
Qiyana, Victorious Qiyana, Victorious 3 Body 4
Thwonk! Thwonk! 1 2
Confront Confront 1 2
En Garde En Garde 2 1
Meditation Meditation 1 2

Green Orange Master Yi wants you to hold a battlefield with one unit, giving it a +2 Might when your opponent goes for the attack. So we’re building the deck around that ability, including units that can stand at a battlefield on their own with defensive spells to protect them and shut down the opposing player’s attempt to conquer a battlefield.

Master Yi Honed is perfect for conquering a battlefield immediately since he can be played ready. With his Ganking keyword, we can attack other battlefields, securing a point or even going for a winning turn. Charm can force an opponent into an attack they aren’t planning to do just yet, killing one of their units to weaken their presence on the field.

Body Order Fiora

CMAAAAAAAAAACAQAAB7NMAIAAABAKAAAQAAYQANEAHKQD2ABAUBQAX3RUEA2OAOOAEBAEAAAQQA46AIBAMAGCAQEAAAJYAPAAGNAFJACAQBQA3FUAHGQDWQBAAAQGAAAP6IQDYABAEBAAAE4AHOACAA
SFD-205-1 OGN-282-1 OGN-292-1 SFD-218-1 SFD-097-1 SFD-097-1 OGN-156-1 SFD-108-1 OGN-128-1 OGN-128-1 OGN-128-1 OGN-136-1 OGN-136-1 OGN-136-1 OGN-213-1 OGN-213-1 OGN-213-1 SFD-095-1 SFD-095-1 SFD-095-1 SFD-167-1 SFD-167-1 SFD-167-1 SFD-206-1 SFD-206-1 SFD-206-1 OGN-224-1 SFD-113-1 SFD-113-1 SFD-113-1 OGN-132-1 OGN-132-1 OGN-207-1 OGN-207-1 SFD-180-1 OGN-232-1 OGN-232-1 OGN-232-1 SFD-161-1 SFD-161-1 SFD-161-1 OGN-164-1 OGN-164-1 OGN-164-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-127-1 OGN-127-1 OGN-145-1 OGN-145-1 OGN-224-1 OGN-224-1 OGN-156-1 OGN-220-1
Legend
Fiora, Grand Duelist Fiora, Grand Duelist 1 0
Runes (12)
Body Rune Body Rune 6 0
Order Rune Order Rune 6 0
Battlefields (3)
Monastery of Hirana Monastery of Hirana 1 0
The Dreaming Tree The Dreaming Tree 1 0
Sunken Temple Sunken Temple 1 0
Main Deck (40)
7
Punch First Punch First 2 Body Body 1
Sabotage Sabotage 1 Body 1
Warmog's Armor Warmog's Armor 1 1
Challenge Challenge 3 Body 2
Doran's Blade Doran's Blade 3 2
Hidden Blade Hidden Blade 3 Order 2
Pit Rookie Pit Rookie 3 2
Riposte Riposte 3 Body/Order Body/Order 2
Salvage Salvage 1 Order 2
Unsung Hero Unsung Hero 3 2
Call to Glory Call to Glory 2 3
Fiora, Worthy Fiora, Worthy 1 3
First Mate First Mate 2 3
Lucian, Merciless Lucian, Merciless 3 3
B.F. Sword B.F. Sword 3 4
Fiora, Victorious Fiora, Victorious 3 4
Sett, Brawler Sett, Brawler 3 Body 5
Sideboard (8)
Cannon Barrage Cannon Barrage 2 Body 2
Unyielding Spirit Unyielding Spirit 2 Body 1
Salvage Salvage 2 Order 2
Sabotage Sabotage 1 Body 1
Facebreaker Facebreaker 1 2

Fiora is a mid-range deck, relying on Legend ability to ramp whenever one of your units becomes Might. This makes it easier to attach equipment without worrying about falling behind in the game, turning your units into a bigger threat to conquer and hold a battlefield.

The 3-cost Fiora synergizes with your Mighty units, letting you Ready them to attack immediately and pressure the opposing player. The list has a couple of combat tricks to help protect key units and win trades.

CMAAAAAAAAAACAQAAB7NMAIAAABAKAAAQQA2IAPCAHVAD4QBAQBQAYM3AGQQDJYBAIBAAAEAAHKQCAIDADHACAQGAAANEAPIAHZQDGACUEBKMAQFAMAFXIYBUUA3IAONAEAAEAQAACIQDHABAEBQA3ICAEAABAABAEBQBTQBAA
SFD-205-1 OGN-280-1 OGN-289-1 OGN-294-1 SFD-180-1 OGN-232-1 SFD-097-1 SFD-097-1 SFD-097-1 SFD-155-1 SFD-155-1 SFD-155-1 SFD-167-1 SFD-167-1 SFD-167-1 OGN-128-1 OGN-128-1 OGN-213-1 OGN-213-1 SFD-206-1 SFD-206-1 OGN-210-1 SFD-163-1 OGN-132-1 OGN-132-1 OGN-132-1 OGN-242-1 OGN-242-1 OGN-242-1 SFD-091-1 OGN-226-1 OGN-226-1 OGN-226-1 SFD-161-1 SFD-161-1 SFD-161-1 OGN-164-1 OGN-164-1 OGN-164-1 SFD-165-1 OGN-243-1 OGN-234-1 OGN-234-1 OGN-234-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-145-1 OGN-145-1 OGN-156-1 OGN-156-1 SFD-109-1 SFD-109-1 OGN-128-1 SFD-206-1
Legend
Fiora, Grand Duelist Fiora, Grand Duelist 1 0
Runes (12)
Body Rune Body Rune 6 0
Order Rune Order Rune 6 0
Battlefields (3)
Grove of the God-Willow Grove of the God-Willow 1 0
Targon's Peak Targon's Peak 1 0
Trifarian War Camp Trifarian War Camp 1 0
Main Deck (40)
7
Punch First Punch First 3 Body Body 1
Challenge Challenge 2 Body 2
Daring Poro Daring Poro 1 2
Deathgrip Deathgrip 1 2
Hidden Blade Hidden Blade 2 Order 2
Honest Broker Honest Broker 3 2
Riposte Riposte 2 Body/Order Body/Order 2
Unsung Hero Unsung Hero 3 2
Baited Hook Baited Hook 3 3
Buhru Captain Buhru Captain 1 Body 3
Fiora, Worthy Fiora, Worthy 1 3
First Mate First Mate 3 3
B.F. Sword B.F. Sword 3 4
Fiora, Victorious Fiora, Victorious 1 4
Spectral Matron Spectral Matron 3 Order Order 4
Glasc Mixologist Glasc Mixologist 1 Order 5
Sett, Brawler Sett, Brawler 3 Body 5
Darius, Executioner Darius, Executioner 1 Order 6
Harnessed Dragon Harnessed Dragon 3 Order Order 8
Sideboard (8)
Unyielding Spirit Unyielding Spirit 2 Body 1
Sabotage Sabotage 2 Body 1
Akshan, Mischievous Akshan, Mischievous 2 4
Challenge Challenge 1 Body 2
Riposte Riposte 1 Body/Order Body/Order 2

Another version of the Fiora deck runs Baited Hook as a main win condition, relying on killing your units to play stronger ones in your deck and activating their abilities for additional value.

Calm Order Azir

CMAAAAAAAAAACAQAAAVNMAIAAABAEAAAHLKQCBQDAAPSCKUZAGQQDRQBAIBQAABLFXIQCAYDACNADIYBVQAQEAYAADQADJQCU4BAKAYAFUZ3CAOFAHKQCAABAMAAAQG4AHQACAICAAAC3UIBAEBQBMIB
SFD-197-1 OGN-294-1 OGN-295-1 SFD-213-1 SFD-177-1 SFD-033-1 SFD-033-1 SFD-033-1 SFD-153-1 SFD-153-1 SFD-153-1 OGN-043-1 OGN-043-1 OGN-045-1 OGN-045-1 OGN-058-1 OGN-058-1 OGN-058-1 OGN-213-1 OGN-213-1 OGN-213-1 SFD-031-1 SFD-031-1 SFD-031-1 SFD-042-1 SFD-042-1 SFD-042-1 OGN-209-1 OGN-209-1 SFD-163-1 SFD-163-1 SFD-172-1 SFD-172-1 OGN-224-1 SFD-045-1 SFD-051-1 SFD-154-1 SFD-154-1 SFD-161-1 SFD-161-1 SFD-161-1 SFD-198-1 SFD-198-1 SFD-198-1 OGN-042-1 OGN-042-1 OGN-042-1 OGN-042-1 OGN-042-1 OGN-042-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-064-1 OGN-064-1 OGN-220-1 OGN-220-1 OGN-224-1 OGN-224-1 OGN-045-1 OGN-209-1
Legend
Azir, Emperor of the Sands Azir, Emperor of the Sands 1 0
Runes (12)
Calm Rune Calm Rune 6 0
Order Rune Order Rune 6 0
Battlefields (3)
Trifarian War Camp Trifarian War Camp 1 0
Vilemaw's Lair Vilemaw's Lair 1 0
Ornn's Forge Ornn's Forge 1 0
Main Deck (40)
7
Champion Azir, Sovereign Azir, Sovereign 1 4
Charm Charm 2 Calm 1
Defy Defy 2 Calm 1
Doran's Shield Doran's Shield 3 1
Eye of the Herald Eye of the Herald 3 1
Brutalizer Brutalizer 3 2
Cull the Weak Cull the Weak 2 Order 2
Deathgrip Deathgrip 2 2
Desert's Call Desert's Call 3 2
Discipline Discipline 3 2
Guardian Angel Guardian Angel 1 2
Hidden Blade Hidden Blade 3 Order 2
Not So Fast Not So Fast 1 Calm 2
Sacred Shears Sacred Shears 2 Order 2
Salvage Salvage 1 Order 2
Guards! Guards! 2 3
B.F. Sword B.F. Sword 3 4
Arise! Arise! 3 Calm/Order 6
Sideboard (8)
Wind Wall Wind Wall 2 Calm Calm 3
Facebreaker Facebreaker 2 2
Salvage Salvage 2 Order 2
Defy Defy 1 Calm 1
Cull the Weak Cull the Weak 1 Order 2

All your Sand Soldiers have the Weaponmaster keyword, which makes it easier for us to attach equipment to them. When you play an equipment, you may exhaust your Legend and pay 1 Energy to play a 2 Might Sand Soldier.

The Sand Soldiers will be a core part of this deck, as you’ll be attaching equipment to them and having them attack and conquer battlefields. Azir Sovereign has the Accelerate keyword, so he can join Ready and go for an immediate attack. He also lets you move any number of Token units to the battlefield he’s attacking, creating an even stronger attack since you can move exhausted Sand Soldiers.

The more equipment you have in play, the stronger Arise! becomes. It plays a 2 Might Sand Soldier for every Equipment you have in play, and you get to ready two of them to help you conquer a battlefield.

Mind Chaos Ezreal

CMAAAAAAAAAQCAAAUYAQAAIBAAAFSAACAQAAAX3HW4A4YAIEAMAEMUESAHEACAQCAAAHJLABAQBQAQSFRQAZKAICAYAAAXLJVIAZ6AVHAKUAEAQDACEADRYBAEAQGACKAEAQAAFTAEBAEAAANWWACAIDACEACAIDACKQC
SFD-199-1 OGN-295-1 OGN-287-1 OGN-296-1 SFD-149-1 SFD-149-1 OGN-204-1 OGN-204-1 OGN-204-1 OGN-183-1 OGN-183-1 OGN-183-1 OGN-095-1 OGN-095-1 OGN-095-1 SFD-080-1 SFD-080-1 SFD-080-1 OGN-103-1 OGN-103-1 OGN-103-1 SFD-069-1 SFD-069-1 OGN-093-1 OGN-170-1 SFD-136-1 SFD-066-1 SFD-066-1 OGN-172-1 OGN-172-1 SFD-140-1 SFD-140-1 SFD-070-1 SFD-070-1 SFD-070-1 SFD-200-1 SFD-200-1 SFD-200-1 SFD-146-1 SFD-146-1 SFD-146-1 OGN-105-1 OGN-116-1 OGN-116-1 OGN-089-1 OGN-089-1 OGN-089-1 OGN-089-1 OGN-089-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-179-1 OGN-179-1 SFD-136-1 OGN-172-1 OGN-109-1 SFD-074-1 SFD-074-1 SFD-074-1
Legend
 Ezreal, Prodigal Explorer Ezreal, Prodigal Explorer 1 0
Runes (12)
Mind Rune Mind Rune 5 0
Chaos Rune Chaos Rune 7 0
Battlefields (3)
Sigil of the Storm Sigil of the Storm 1 0
Vilemaw's Lair Vilemaw's Lair 1 0
Void Gate Void Gate 1 0
Main Deck (40)
7
Champion Ezreal, Prodigy Ezreal, Prodigy 2 Chaos 3
Seal of Discord Seal of Discord 3 Chaos 0
Bellows Breath Bellows Breath 3 Mind 1
Stacked Deck Stacked Deck 3 1
Stupefy Stupefy 3 1
Frigid Touch Frigid Touch 2 2
Hard Bargain Hard Bargain 1 2
Morbid Return Morbid Return 1 2
Plundering Poro Plundering Poro 2 2
Ravenbloom Student Ravenbloom Student 3 2
Rebuke Rebuke 2 Chaos Chaos 2
Smoke Screen Smoke Screen 1 Mind 2
Arcane Shift Arcane Shift 3 Mind/Chaos 3
Fizz, Trickster Fizz, Trickster 2 Chaos 3
Wages of Pain Wages of Pain 3 3
Vex, Cheerless Vex, Cheerless 3 Chaos 5
Singularity Singularity 1 Mind Mind 6
Thousand-Tailed Watcher Thousand-Tailed Watcher 2 Mind 7
Sideboard (8)
Acceptable Losses Acceptable Losses 2 1
Hard Bargain Hard Bargain 1 2
Rebuke Rebuke 1 Chaos Chaos 2
Dr. Mundo, Expert Dr. Mundo, Expert 1 Mind Mind 8
Pickpocket Pickpocket 3 3

If you’ve chosen enemy units and/or gear twice in one turn, you can tap Ezreal Prodigal Explorer to get a card draw. So, he’s basically a draw engine, making sure you don’t run out of resources in the late game.

This deck thrives in the late game, wanting to keep the opponent’s side of the board in check until the later stages, where you start outvaluing them. The 3-cost Ezreal makes the optional additional cost cheaper, which benefits cards like Called Shot and Frigid Touch, making it easier for you to play them without falling behind in the game.

Fizz can directly play a card from your trash; the card you choose will depend on the state of the game. You can go for Called Shot, Arcane Shift, or Frigid Touch, each serving a different purpose depending on what you need.

Arcane Shift lets you banish and replay your unit, so it works on units like Ezreal, Fizz, Watcher, or Mindsplitter for the added value.

Fury Body Lucian

CMAAAAAAAAAQCAAAPYAACAIAAADQAAQEAAAA2J4AAGCACBIDAADR4X3TXAAQEAQAAAFBUAYDAAKRMYICAIAABHABVIBAKAYABNY3OAOQAHNACAACAEAABEIBAIBQAF3NAIAQAAE4AEAQGAAVAEBQA4I
SFD-183-1 OGN-298-1 SFD-208-1 SFD-218-1 SFD-113-1 SFD-097-1 SFD-097-1 OGN-156-1 OGN-013-1 OGN-013-1 OGN-013-1 OGN-128-1 OGN-128-1 OGN-128-1 SFD-007-1 SFD-007-1 SFD-007-1 SFD-095-1 SFD-095-1 SFD-095-1 SFD-184-1 SFD-184-1 SFD-184-1 OGN-010-1 OGN-010-1 SFD-022-1 SFD-022-1 SFD-011-1 OGN-132-1 OGN-132-1 OGN-132-1 SFD-030-1 SFD-030-1 SFD-030-1 OGN-039-1 OGN-039-1 OGN-039-1 SFD-115-1 SFD-115-1 SFD-115-1 OGN-026-1 OGN-026-1 SFD-021-1 SFD-021-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-007-1 OGN-007-1 OGN-007-1 OGN-007-1 OGN-007-1 OGN-145-1 OGN-145-1 SFD-023-1 SFD-023-1 SFD-109-1 SFD-109-1 OGN-156-1 SFD-021-1
Legend
Lucian, Purifier Lucian, Purifier 1 0
Runes (12)
Fury Rune Fury Rune 5 0
Body Rune Body Rune 7 0
Battlefields (3)
Zaun Warrens Zaun Warrens 1 0
Forge of the Fluft Forge of the Fluft 1 0
Sunken Temple Sunken Temple 1 0
Main Deck (40)
7
Champion Lucian, Merciless Lucian, Merciless 1 3
Punch First Punch First 2 Body Body 1
Sabotage Sabotage 1 Body 1
Angle Shot Angle Shot 1 2
Challenge Challenge 3 Body 2
Doran's Blade Doran's Blade 3 2
Gem Jammer Gem Jammer 3 2
Legion Rearguard Legion Rearguard 2 2
Long Sword Long Sword 2 Fury 2
Pouty Poro Pouty Poro 3 2
Relentless Pursuit Relentless Pursuit 3 Fury/Body 2
First Mate First Mate 3 3
Skyfall of Areion Skyfall of Areion 3 3
Kai'Sa, Survivor Kai'Sa, Survivor 3 4
Trinity Force Trinity Force 3 4
Brynhir Thundersong Brynhir Thundersong 2 6
Ferrous Forerunner Ferrous Forerunner 2 Fury 6
Sideboard (8)
Unyielding Spirit Unyielding Spirit 2 Body 1
Piercing Light Piercing Light 2 Fury 2
Akshan, Mischievous Akshan, Mischievous 2 4
Sabotage Sabotage 1 Body 1
Ferrous Forerunner Ferrous Forerunner 1 Fury 6

Body Order Sett

CMAAAAAAAEAQAAD6AAAAAAIBAAANMAICAUAABAABRAA5KAPIAGHAEAYDABQXC5QCAMAABBABTMA46AIEAMAF6YTJNQBAIAAAUQAY2AU2AKSAEAQDACRQDWQBAABAEAAATQA6AAIBAMAG2AQBAAAJCAIBAMAHGAIAACSAC
OGN-269-1 OGN-282-1 OGN-292-1 SFD-218-1 OGN-164-1 OGN-270-1 OGN-270-1 OGN-270-1 SFD-097-1 SFD-097-1 SFD-097-1 SFD-108-1 SFD-108-1 OGN-128-1 OGN-128-1 OGN-128-1 OGN-136-1 OGN-136-1 OGN-136-1 OGN-213-1 OGN-213-1 OGN-213-1 SFD-095-1 SFD-095-1 SFD-098-1 SFD-098-1 SFD-163-1 SFD-113-1 SFD-113-1 SFD-113-1 SFD-118-1 SFD-118-1 SFD-118-1 OGN-132-1 OGN-132-1 OGN-207-1 OGN-207-1 OGN-232-1 OGN-232-1 OGN-232-1 OGN-155-1 OGN-155-1 SFD-105-1 SFD-105-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-156-1 OGN-156-1 OGN-224-1 OGN-224-1 SFD-109-1 SFD-109-1 OGN-145-1 SFD-115-1
Legend
Sett, The Boss Sett, The Boss 1 0
Runes (12)
Body Rune Body Rune 8 0
Order Rune Order Rune 4 0
Battlefields (3)
Monastery of Hirana Monastery of Hirana 1 0
The Dreaming Tree The Dreaming Tree 1 0
Sunken Temple Sunken Temple 1 0
Main Deck (40)
7
Champion Sett, Brawler Sett, Brawler 1 Body 5
Punch First Punch First 3 Body Body 1
Showstopper Showstopper 3 Body/Order 1
Warmog's Armor Warmog's Armor 2 1
Challenge Challenge 3 Body 2
Deathgrip Deathgrip 1 2
Doran's Blade Doran's Blade 2 2
Hidden Blade Hidden Blade 3 Order 2
Pit Rookie Pit Rookie 3 2
Sea Monkey Sea Monkey 2 2
Boneshiver Boneshiver 3 3
Call to Glory Call to Glory 2 3
First Mate First Mate 2 3
Lucian, Merciless Lucian, Merciless 3 3
Fiora, Victorious Fiora, Victorious 3 4
Qiyana, Victorious Qiyana, Victorious 2 Body 4
Ruin Runner Ruin Runner 2 6
Sideboard (8)
Sabotage Sabotage 2 Body 1
Salvage Salvage 2 Order 2
Akshan, Mischievous Akshan, Mischievous 2 4
Unyielding Spirit Unyielding Spirit 1 Body 1
Trinity Force Trinity Force 1 4

Orange Yellow Set wants to have his units buffed, and from there, he can protect them from getting killed by returning a Rune and spending that unit’s buff to recall it exhausted. Although you’re still losing a battlefield, you still get to keep your unit in play to attack with it another time and try to conquer a battlefield.

We have a lot of cards that provide a buff to other units or themselves. Showstopper, Pit Rookie, and Sea Monkey are a couple of cards that can easily give your units buffs, enabling you to go for stronger attacks and even activate certain abilities.

Fae Dragon can be a massive play in the late-game, especially in slow matchups. You’re bugging 4 of your units, and whenever you spend a buff, you get a Gold token.

Fury Order RekSai

CMAAAAAAAAAQCAAAA4AACAIAADLACAACAUAAADA5EUUNCAIEAMABNGYBV4A3YAICAIAAAG6VAEBAGAASDUBAKAAACUNCJIYCVIBAIAYAC6RQDOYB3UAQAAQBAAAOAAIBAMAA4AQDAAAA3VIB3UAQCAYAC4AQGAA5
SFD-187-1 SFD-221-1 OGN-291-1 OGN-298-1 SFD-029-1 SFD-029-1 OGN-040-1 OGN-040-1 OGN-040-1 SFD-188-1 SFD-188-1 SFD-188-1 OGN-036-1 SFD-018-1 SFD-018-1 SFD-155-1 SFD-155-1 SFD-155-1 SFD-023-1 SFD-163-1 OGN-029-1 OGN-029-1 OGN-029-1 OGN-209-1 OGN-209-1 OGN-209-1 OGN-213-1 OGN-213-1 SFD-022-1 SFD-022-1 SFD-022-1 OGN-021-1 OGN-037-1 OGN-037-1 OGN-037-1 OGN-012-1 OGN-012-1 OGN-012-1 OGN-027-1 OGN-027-1 SFD-175-1 SFD-175-1 SFD-175-1 OGN-026-1 OGN-007-1 OGN-007-1 OGN-007-1 OGN-007-1 OGN-007-1 OGN-007-1 OGN-007-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-214-1 OGN-214-1 SFD-014-1 SFD-014-1 OGN-013-1 SFD-023-1 OGN-213-1 OGN-221-1 OGN-224-1 OGN-224-1
Legend
Rek'Sai, Void Burrower Rek'Sai, Void Burrower 1 0
Runes (12)
Fury Rune Fury Rune 7 0
Order Rune Order Rune 5 0
Battlefields (3)
The Candlelit Sanctum The Candlelit Sanctum 1 0
Zaun Warrens Zaun Warrens 1 0
Veiled Temple Veiled Temple 1 0
Main Deck (40)
7
Champion Rek'Sai Breacher Rek'Sai Breacher 2 3
Seal of Rage Seal of Rage 3 Fury 0
Cull the Weak Cull the Weak 3 Order 2
Deathgrip Deathgrip 1 2
Falling Star Falling Star 3 Fury Fury 2
Hidden Blade Hidden Blade 2 Order 2
Honest Broker Honest Broker 3 2
Long Sword Long Sword 3 Fury 2
Piercing Light Piercing Light 1 Fury 2
Sun Disc Sun Disc 1 Fury 2
Vi, Destructive Vi, Destructive 1 Fury 2
Void Hatchling Void Hatchling 2 2
Void Rush Void Rush 3 Fury/Order 2
Immortal Phoenix Immortal Phoenix 3 Fury 3
Noxus Hopeful Noxus Hopeful 3 4
Darius, Trifarian Darius, Trifarian 2 Fury 5
Brynhir Thundersong Brynhir Thundersong 1 6
Undertitan Undertitan 3 Order 6
Sideboard (8)
Minotaur Reckoner Minotaur Reckoner 2 5
Pouty Poro Pouty Poro 1 2
Piercing Light Piercing Light 1 Fury 2
Hidden Blade Hidden Blade 1 Order 2
Imperial Decree Imperial Decree 1 Order Order 5
Salvage Salvage 2 Order 2

Calm Mind Ahri

CMAAAAAAAAAACAQAAAVFSAAAAIDAAABLFY5E2Z3UAMBQAJBFIUBAGAAAFVEV6AIDAAWQECAAABJGQ2LXPL7QDGACUQBACAYA24AQAAIBAMACQAQFAAAEAQSDNF5QCAYAGUAA
OGN-255-1 OGN-280-1 OGN-292-1 SFD-215-1 OGN-046-1 OGN-046-1 OGN-046-1 OGN-043-1 OGN-043-1 OGN-043-1 OGN-045-1 OGN-045-1 OGN-095-1 OGN-095-1 OGN-104-1 OGN-103-1 OGN-103-1 OGN-103-1 OGN-058-1 OGN-058-1 OGN-058-1 OGN-077-1 OGN-077-1 OGN-077-1 SFD-036-1 SFD-036-1 SFD-036-1 SFD-045-1 SFD-045-1 SFD-069-1 SFD-069-1 SFD-069-1 OGN-119-1 OGN-073-1 OGN-073-1 SFD-037-1 SFD-037-1 SFD-037-1 OGN-105-1 OGN-116-1 OGN-116-1 OGN-116-1 OGN-082-1 OGN-122-1 OGN-042-1 OGN-042-1 OGN-042-1 OGN-042-1 OGN-042-1 OGN-042-1 OGN-089-1 OGN-089-1 OGN-089-1 OGN-089-1 OGN-089-1 OGN-089-1 SFD-040-1 SFD-040-1 OGN-064-1 OGN-105-1 OGN-123-1 SFD-053-1 OGN-066-1 OGN-067-1
Legend
Ahri, Nine-Tailed Fox Ahri, Nine-Tailed Fox 1 0
Runes (12)
Calm Rune Calm Rune 6 0
Mind Rune Mind Rune 6 0
Battlefields (3)
Grove of the God-Willow Grove of the God-Willow 1 0
The Dreaming Tree The Dreaming Tree 1 0
Ravenbloom Conservatory Ravenbloom Conservatory 1 0
Main Deck (40)
7
Charm Charm 3 Calm 1
Defy Defy 2 Calm 1
En Garde En Garde 3 1
Retreat Retreat 1 1
Stupefy Stupefy 2 1
Discipline Discipline 3 2
Lonely Poro Lonely Poro 3 2
Not So Fast Not So Fast 2 Calm 2
Plundering Poro Plundering Poro 3 2
Ravenbloom Student Ravenbloom Student 3 2
Zhonya's Hourglass Zhonya's Hourglass 3 2
Ahri, Inquisitive Ahri, Inquisitive 1 Mind 3
Navori Scout Navori Scout 3 4
Sona, Harmonious Sona, Harmonious 2 Calm 4
Singularity Singularity 1 Mind Mind 6
Thousand-Tailed Watcher Thousand-Tailed Watcher 3 Mind 7
Whiteflame Protector Whiteflame Protector 1 Calm Calm 8
Time Warp Time Warp 1 Mind Mind Mind Mind 10
Sideboard (8)
Thwonk! Thwonk! 2 2
Wind Wall Wind Wall 1 Calm Calm 3
Singularity Singularity 1 Mind Mind 6
Unchecked Power Unchecked Power 1 Mind Mind 7
Janna, Savior Janna, Savior 1 Calm 3
Ahri, Alluring Ahri, Alluring 1 Calm 5
Blitzcrank, Impassive Blitzcrank, Impassive 1 Calm 5

Green Blue Ahri is a defensive Legend, wanting to conquer a battlefield and keep defending it from the opponent’s attackers. Her ability reduces the Might of the opponent’s attacker by 1, making it harder for them to conquer a battlefield.

The list is packed with defensive cards that play alongside Ahri’s ability. Discipline, Defy, and Not So Fast are all defensive events to protect your units and make sure you keep your opponent from taking over your battlefield.

Ahri Inquisitive is a versatile champion, capable of pushing for a stronger attack phase or weakening your opponent’s attacker when you’re defending. As for Thousand-Tailed Watcher, he steps up a strong, aggressive turn, weakening the opponent’s units and potentially conquering two battlefields in one turn.

Time Warp is how we steal wins in the late-game, giving us an additional turn to score points, leaving opponents with fewer outplays.

Fury Order Darius

No deck specified.

Body Chaos Miss Fortune

CMAAAAAAAAAACAQAAB7KMAIAAAAQMAAAQYAYUANAAG3QDOQBYAAQEBYAACAADHABTYA2SANMAG2QDDACAMBQAYMIAGLACAIGAAAKEAOJAGFQFFACT4BKOAQAAEBAAAFBAHFQCAIEAAAIAAM4AGUQDSIBAEAABIQB
OGN-267-1 OGN-276-1 OGN-287-1 OGN-295-1 OGN-162-1 OGN-268-1 OGN-268-1 SFD-097-1 SFD-097-1 OGN-156-1 OGN-156-1 OGN-169-1 OGN-169-1 OGN-183-1 OGN-183-1 OGN-183-1 SFD-136-1 SFD-136-1 OGN-128-1 OGN-128-1 OGN-134-1 OGN-134-1 OGN-134-1 OGN-172-1 OGN-172-1 OGN-181-1 OGN-181-1 OGN-186-1 OGN-186-1 OGN-186-1 OGN-201-1 SFD-150-1 SFD-150-1 OGN-138-1 OGN-138-1 OGN-138-1 OGN-192-1 OGN-192-1 OGN-192-1 OGN-160-1 OGN-160-1 OGN-160-1 OGN-158-1 OGN-158-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-161-1 OGN-161-1 OGN-128-1 OGN-156-1 OGN-169-1 OGN-201-1 OGN-203-1 OGN-203-1
Legend
Miss Fortune, Bounty Hunter Miss Fortune, Bounty Hunter 1 0
Runes (12)
Body Rune Body Rune 6 0
Chaos Rune Chaos Rune 6 0
Battlefields (3)
Aspirant's Climb Aspirant's Climb 1 0
Sigil of the Storm Sigil of the Storm 1 0
Vilemaw's Lair Vilemaw's Lair 1 0
Main Deck (40)
7
Champion Miss Fortune, Captain Miss Fortune, Captain 1 Body 5
Bullet Time Bullet Time 2 1
Gust Gust 2 1
Punch First Punch First 2 Body Body 1
Sabotage Sabotage 2 Body 1
Stacked Deck Stacked Deck 3 1
Challenge Challenge 2 Body 2
Hard Bargain Hard Bargain 2 2
Mobilize Mobilize 3 2
Pack of Wonders Pack of Wonders 2 2
Rebuke Rebuke 2 Chaos Chaos 2
Treasure Trove Treasure Trove 3 2
Invert Timelines Invert Timelines 1 Chaos 3
Last Rites Last Rites 2 3
Catalyst of Aeons Catalyst of Aeons 3 4
Mindsplitter Mindsplitter 3 Chaos Chaos 7
Dazzling Aurora Dazzling Aurora 3 Body Body 9
Volibear, Imposing Volibear, Imposing 2 Body Body 12
Sideboard (8)
Deadbloom Predator Deadbloom Predator 2 Body Body 8
Challenge Challenge 1 Body 2
Sabotage Sabotage 1 Body 1
Gust Gust 1 1
Invert Timelines Invert Timelines 1 Chaos 3
Possession Possession 2 Chaos Chaos Chaos 8

Body Chaos Sivir

CMAAAAAAAAAACAQAAB7KMAIAAABAQAAAQAAYUAM4AGQADKIBW4A3UAOAAEBAGADBPIBAGAAAUEA2QANNAEAQGAEWAEBAIAAATYAZIAU4AKTQEAQDACHQDSYBAAAQCAAAP4BAEAAASQA2YAIEAMAG25EBAGCQCAIDACHQC
SFD-203-1 OGN-276-1 OGN-284-1 OGN-295-1 SFD-143-1 SFD-122-1 SFD-122-1 SFD-122-1 OGN-156-1 OGN-156-1 OGN-156-1 OGN-169-1 OGN-169-1 OGN-169-1 OGN-183-1 OGN-183-1 OGN-183-1 SFD-097-1 SFD-097-1 SFD-097-1 OGN-128-1 OGN-128-1 OGN-128-1 OGN-186-1 OGN-186-1 OGN-186-1 OGN-168-1 OGN-168-1 OGN-173-1 OGN-173-1 SFD-150-1 SFD-150-1 OGN-138-1 OGN-138-1 OGN-138-1 OGN-192-1 OGN-192-1 OGN-192-1 OGN-161-1 OGN-161-1 OGN-160-1 OGN-160-1 OGN-160-1 OGN-158-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-166-1 OGN-127-1 OGN-127-1 OGN-148-1 OGN-172-1 SFD-109-1 SFD-116-1 SFD-129-1 SFD-133-1
Legend
Sivir, Battle Mistress Sivir, Battle Mistress 1 0
Runes (12)
Body Rune Body Rune 6 0
Chaos Rune Chaos Rune 6 0
Battlefields (3)
Aspirant's Climb Aspirant's Climb 1 0
Obelisk of Power Obelisk of Power 1 0
Vilemaw's Lair Vilemaw's Lair 1 0
Main Deck (40)
7
Champion Sivir, Mercenary Sivir, Mercenary 1 Chaos 4
Called Shot Called Shot 3 Chaos 0
Gust Gust 3 1
Punch First Punch First 3 Body Body 1
Sabotage Sabotage 3 Body 1
Stacked Deck Stacked Deck 3 1
Challenge Challenge 3 Body 2
Fight or Flight Fight or Flight 2 2
Ride the Wind Ride the Wind 2 Chaos 2
Treasure Trove Treasure Trove 3 2
Last Rites Last Rites 2 3
Catalyst of Aeons Catalyst of Aeons 3 4
Mindsplitter Mindsplitter 3 Chaos Chaos 7
Deadbloom Predator Deadbloom Predator 2 Body Body 8
Dazzling Aurora Dazzling Aurora 3 Body Body 9
Volibear, Imposing Volibear, Imposing 1 Body Body 12
Sideboard (8)
Cannon Barrage Cannon Barrage 2 Body 2
Anivia, Primal Anivia, Primal 1 Body Body 7
Rebuke Rebuke 1 Chaos Chaos 2
Akshan, Mischievous Akshan, Mischievous 1 4
Yone Blademaster Yone Blademaster 1 Body 5
Temptation Temptation 1 2
Boots of Swiftness Boots of Swiftness 1 3

Calm Body Lee Sin

CMAAAAAAAAAQCAAAPYAACAIAAAVAAAQDAAAC2OUAAECQGABEEUVTG4ICAMAAALEEAGLQCAIDABQQEBYAAAVS4S4BAGAQFGQCUQBAKAYAFAWWS3OXAEAQCAAAHAAQCAAASEAQEAQAABAIEAQBAMAC2AA
OGN-257-1 OGN-282-1 OGN-292-1 SFD-215-1 OGN-045-1 OGN-045-1 OGN-045-1 SFD-097-1 SFD-097-1 OGN-043-1 OGN-046-1 OGN-058-1 OGN-058-1 OGN-058-1 OGN-128-1 OGN-128-1 OGN-128-1 SFD-036-1 SFD-036-1 SFD-036-1 SFD-043-1 SFD-043-1 SFD-043-1 SFD-051-1 SFD-051-1 SFD-051-1 OGN-044-1 OGN-044-1 OGN-129-1 SFD-040-1 SFD-045-1 SFD-113-1 SFD-113-1 SFD-113-1 OGN-132-1 OGN-132-1 SFD-037-1 SFD-037-1 SFD-037-1 SFD-109-1 OGN-151-1 OGN-151-1 SFD-105-1 OGN-075-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-126-1 OGN-042-1 OGN-042-1 OGN-042-1 OGN-042-1 OGN-042-1 OGN-056-1 OGN-056-1 OGN-056-1 OGN-145-1 OGN-145-1 OGN-064-1 OGN-258-1 SFD-045-1
Legend
Lee Sin, Blind Monk Lee Sin, Blind Monk 1 0
Runes (12)
Calm Rune Calm Rune 5 0
Body Rune Body Rune 7 0
Battlefields (3)
Monastery of Hirana Monastery of Hirana 1 0
The Dreaming Tree The Dreaming Tree 1 0
Ravenbloom Conservatory Ravenbloom Conservatory 1 0
Main Deck (40)
7
Charm Charm 1 Calm 1
Defy Defy 3 Calm 1
En Garde En Garde 1 1
Punch First Punch First 2 Body Body 1
Challenge Challenge 3 Body 2
Clockwork Keeper Clockwork Keeper 2 2
Confront Confront 1 2
Discipline Discipline 3 2
Emperor's Divide Emperor's Divide 3 2
Guardian Angel Guardian Angel 3 2
Lonely Poro Lonely Poro 3 2
Not So Fast Not So Fast 1 Calm 2
Thwonk! Thwonk! 1 2
First Mate First Mate 2 3
Lucian, Merciless Lucian, Merciless 3 3
Akshan, Mischievous Akshan, Mischievous 1 4
Navori Scout Navori Scout 3 4
Lee Sin, Centered Lee Sin, Centered 2 6
Ruin Runner Ruin Runner 1 6
Tasty Faefolk Tasty Faefolk 1 7
Sideboard (8)
Adaptatron Adaptatron 3 4
Unyielding Spirit Unyielding Spirit 2 Body 1
Wind Wall Wind Wall 1 Calm Calm 3
Dragon's Rage Dragon's Rage 1 Calm/Body 4
Not So Fast Not So Fast 1 Calm 2

You can rest your Legend Blind Monk to give one of your units a buff that gives them a stronger presence on the board. This deck wants to win combats, using its many combat tricks and defensive spells to gain an edge over the opposing player.

Charm and Challenge are how we can interact with the opponent’s units. Challenge is great to get kills on lower Might units, whereas Charm can force a unit out of a battlefield to make it easier for you to conquer, or force an opponent’s unit to start an unfavored combat.

Calm Mind Ornn

CMAAAAAAAAAACAQAAAVFSAAAAIDAAABPJVIVG6D2AMBQALR3KUBAEAAAGBZACAYAFUBAKAAAFMWUBFACTQBAMAYAGIZVHPIBYAA5WAIBAEBQAHYBAIAAAKZNAEAQGABNAEBQAVI
SFD-189-1 OGN-284-1 SFD-219-1 OGN-276-1 SFD-085-1 SFD-085-1 SFD-085-1 OGN-081-1 OGN-081-1 OGN-081-1 OGN-120-1 OGN-120-1 OGN-120-1 SFD-046-1 SFD-046-1 SFD-046-1 OGN-045-1 OGN-043-1 SFD-045-1 SFD-045-1 OGN-077-1 OGN-077-1 OGN-077-1 OGN-048-1 OGN-048-1 SFD-051-1 OGN-047-1 OGN-047-1 OGN-047-1 SFD-059-1 SFD-059-1 SFD-059-1 SFD-083-1 OGN-064-1 SFD-192-1 OGN-083-1 OGN-083-1 OGN-083-1 SFD-050-1 OGN-114-1 OGN-114-1 OGN-122-1 OGN-122-1 OGN-122-1 OGN-089-1 OGN-089-1 OGN-089-1 OGN-089-1 OGN-089-1 OGN-089-1 OGN-042-1 OGN-042-1 OGN-042-1 OGN-042-1 OGN-042-1 OGN-042-1 OGN-045-1 OGN-045-1 OGN-043-1 OGN-043-1 SFD-031-1 SFD-031-1 SFD-031-1 SFD-045-1
Legend
Ornn, Fire Below the Mountain Ornn, Fire Below the Mountain 1 0
Runes (12)
Calm Rune Calm Rune 6 0
Mind Rune Mind Rune 6 0
Battlefields (3)
Aspirant's Climb Aspirant's Climb 1 0
Obelisk of Power Obelisk of Power 1 0
The Papertree The Papertree 1 0
Main Deck (40)
7
Champion Ornn, Forge God Ornn, Forge God 3 6
Seal of Focus Seal of Focus 3 Calm 0
Seal of Insight Seal of Insight 3 Mind 0
Charm Charm 1 Calm 1
Defy Defy 1 Calm 1
Poro Snax Poro Snax 3 Calm 1
Guardian Angel Guardian Angel 1 2
Meditation Meditation 2 2
Not So Fast Not So Fast 2 Calm 2
Zhonya's Hourglass Zhonya's Hourglass 3 2
Find Your Center Find Your Center 3 3
Hextech Anomaly Hextech Anomaly 1 Mind 3
Svellsongur Svellsongur 3 Calm 3
Wind Wall Wind Wall 1 Calm Calm 3
Consult the Past Consult the Past 3 4
Shurelya's Requiem Shurelya's Requiem 1 Calm/Mind Calm/Mind 4
Azir, Ascendant Azir, Ascendant 1 Calm 6
Progress Day Progress Day 2 Mind 6
Time Warp Time Warp 3 Mind Mind Mind Mind 10
Sideboard (8)
Defy Defy 2 Calm 1
Charm Charm 2 Calm 1
Desert's Call Desert's Call 3 2
Not So Fast Not So Fast 1 Calm 2

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Might 0
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Type Unknown
Color Default
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